
Lore-Rich Setting
For years, readers have journeyed through The Kiynan Chronicles. Now, it’s your turn to carve your own legend in this richly imagined, high fantasy world.
5E-compatible setting includes:
- New classes: House Magician (12 sub-classes), Engineer (3 sub-classes)
- 4 new martial sub-classes
- 14 species, cultures & sub-cultures
- So much more!
With three original, canonical adventures to explore the setting, The World of Kiynan offers new challenges, strategies, and stories at every turn.
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Canonical Adventures
Experience the canonical plot immersion of the Preemptive Justice, Return to Skywall and Clockwork Dawn campaigns designed to be played in sequence.
Preemptive Justice is set after Book Two: The Legacy of Lethe and sets up the central conflict of Book Three: The Ordeals of Ornland.
Return to Skywall and Clockwork Dawn are both set after the events of book three and foreshadow the events of the upcoming Book Four: The Vicissitudes of Varice.
Don’t just read about this incredible world; experience it firsthand.
Emotion-Driven Magic

In Kiynan, magic isn’t studied in dusty tomes or memorized as arcane formulas—it is born from the raw force of emotion. Every spellcaster draws power from a single dominant feeling, shaping not only their abilities but their very identity.
The Houses of Ornland embody this:
- Fury fuels Warlocks with blistering strength and speed.
- Calm guides Augurs to bend minds and move matter.
- Hope empowers Druids to heal and nurture the wild.
- Despair grants Necromancers command of ghosts and fear.
…and so on, with twelve distinct Houses, each bound to its own passions and perils, each one offering not just different spells, but a unique playstyle.
Choosing a House isn’t just picking a subclass—it’s defining how your character faces the world, and how those feelings explode into power at the table. Your emotions drive the story, your strategy, and your spells.
Will you master your feelings… or let them master you?
Elemental Mystery
Beneath the emotions that shape magic lies an even deeper secret: the elementals. Born of earth, air, fire, water, and spirit, these beings are the hidden foundation of all power in The World of Kiynan.
Long ago, the Lethean Empire enslaved the elementals, selfishly twisting their power to their own benefit. That empire is dust now—thanks in part to the elementals themselves. Since then, they have watched humanity with suspicion, sometimes whispering from the shadows, sometimes steering mortals toward ruin.
And yet, the elementals are not only destroyers. When it suits their unfathomable purposes, they anoint champions, granting incredible gifts and binding destinies to their will.
For players, the elementals are more than distant legends. They are potential allies, foes, or even patrons—woven into the very fabric of the lore. To cross paths with them is to step into the oldest mystery of Kiynan… one that may decide the fate of the world itself.

New Technology

As history marches on, the World of Kiynan is no longer frozen in medieval tradition. In the wake of war and discovery, engineers and inventors are pushing the boundaries of magic and machinery alike. Early gunpowder, clockwork devices, and steam-powered marvels are beginning to reshape the battlefield.
Players can take part in this new age of innovation through:
- The Engineer class — masters of invention who build, tinker, and unleash Specialized Equipment, from Flash Powder to Steam-Powered Exoskeletons.
- The Vandal (Rogue Archetype) — saboteurs who turn gadgets and explosives into tools of chaos, striking where enemies least expect.
From unusual devices to firearms, technology in Kiynan adds a bold new flavor of strategy and style—blending steampunk flair with high fantasy adventure.